|Pavement shouldn't be warped and wrinkled.|
It turned out I had a ready-made solution. When I built the layout, I happened to have a roll of cork board in the garage, left over from an old project. There was enough to carpet the surface of the layout, which helped cut down on the noise somewhat when the trains ran.
I had already used some of the cork board for sidewalks. Painted with primer and then flat gray, it looked very much like poured concrete. I decided to do something similar to simulate paving.
|The cork board was trimmed at an angle to create the shoulder of the road.|
I prepped the area by taking up the old paper, and cut out the edge of where the paving would be with a box cutter. I made sure to cut at a slant, to represent the shoulder of the road.
Then it was just a matter of taking a bottle of flat black model paint and dabbing it onto the surface.
I finished the main road with the black paint, and it looked like pretty convincing asphalt. There was a parking lot just off the road for one of the train stations. In real life, parking lots use a different (and less expensive) type of paving material than roads that have to bear constant traffic.
To model that, I mixed a little grey paint in with the black, until I found a shade I was satisfied with. You can see the results below.
|Parking lot on left, thoroughfare on the right. Still to do: paint the crossing|
ramp to match the pavement.
I was happy with the results, but there was a problem. This parking lot/access road part of the layout was the smaller of the two areas that needed "paving." And I had already run through five bottles of paint. Fortunately, there was another solution for the town's main street, as I'll explain in part 2.